I am a fourth-year student in the Rochester Institute of Technology's Game Design and Development accelerated BS/MS program. In my time here at RIT I have learned about many different aspects of game design and development. I have learned about programming games mainly in Unity using C#, but also using C++ and JavaScript. I have learned about some of the art aspects of game development as well, with 2D and 3D animation and asset production.
Outside of classes, I've been involved in a number of game jams, each time focusing on practicing a specific skill or tool. In this manner, I've been able to learn another game engine, Godot, as well as been able to improve my game art skills.
LinkedIn
RIT Entrepreneurial Co-op
Summer 2026
Worked with a team of twelve as a game developer.
A level designing tool created for rapid prototyping purposes of 2D platformer levels. This tool
was
created to allow users to create their own 2D platformer levels with customizable enemy
properties, player properties, and assets.
I created and implemented all asset swapping capabilities to allow the user to change their
sprites, animations,
and audio assets to whatever they like.
This project was easily the most professional experience I have had with game development. We
were
a team of twelve total, split into a design team and development team with team leads and one
lead producer.
We utilized task boards and large amounts of documentation to keep everyone on the same page and
better prepare future teams
that might work on the project.
Check out our website here: Levelsmith
Labs
Class: Game Design and Development II
Fall 2025
Created by team 5 Devs in a Trenchcoat
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more
Check out our itch.io page here: Scraplight
Class: Intro to Game Web Tech
Fall 2024
Created by myself as a final project for a class.
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more
Check out the game's page here: Diamond Heist
Class: Game Development and Algorithmic Problem Solving II
Spring 2024
Created by four person team Overwhelmingly Negative as our first project together for a
class.
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more
Check out our Itch page here: Mage Madness
GMTK Game Jam 2026
July 2026
Created with five other RIT Students
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more
Check out our Itch page here: Calculape
RIT Game Dev Club Spring 2026 Game Jam
February 2026
Created with two other RIT Students
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more
Check out our Itch page here: Clueless Wizard
Roll Your Fate Game Jam
November 2025
Created by my brother, David Poore, and I.
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more
Check out our Itch page here: Wreck-King
RIT Game Developers Club Halloween 2025 Game Jam
October 2025
Created by team Overwhelmingly Negative.
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more
Check out our Itch page here: Parafright
RIT Game Developers Club x Drawing Club Spring 2025 Game Jam
March 2025
Created alongside Jefferson Goehring from team Overwhelmingly Negative.
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more
Check out our Itch page here: Antageddon
RIT X Granola.gg Game Jam
October 2024
Created by team Overwhelmingly Negative for our first ever game jam.
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more
Check out our Itch page here: Dude Shoot'em: Relocated