Steven Poore - Game Developer Portfolio

About Me

I am a fourth-year student in the Rochester Institute of Technology's Game Design and Development accelerated BS/MS program. In my time here at RIT I have learned about many different aspects of game design and development. I have learned about programming games mainly in Unity using C#, but also using C++ and JavaScript. I have learned about some of the art aspects of game development as well, with 2D and 3D animation and asset production.

Outside of classes, I've been involved in a number of game jams, each time focusing on practicing a specific skill or tool. In this manner, I've been able to learn another game engine, Godot, as well as been able to improve my game art skills.

LinkedIn

Levelsmith Labs: Foundry 2D

Levelsmith Labs

RIT Entrepreneurial Co-op
Summer 2026

Worked with a team of twelve as a game developer.

A level designing tool created for rapid prototyping purposes of 2D platformer levels. This tool was created to allow users to create their own 2D platformer levels with customizable enemy properties, player properties, and assets. I created and implemented all asset swapping capabilities to allow the user to change their sprites, animations, and audio assets to whatever they like.

This project was easily the most professional experience I have had with game development. We were a team of twelve total, split into a design team and development team with team leads and one lead producer. We utilized task boards and large amounts of documentation to keep everyone on the same page and better prepare future teams that might work on the project.

Check out our website here: Levelsmith Labs


Class Projects

Scraplight

Scraplight

Class: Game Design and Development II
Fall 2025

Created by team 5 Devs in a Trenchcoat
...Read more

Check out our itch.io page here: Scraplight

Diamond Heist

Diamond Heist

Class: Intro to Game Web Tech
Fall 2024

Created by myself as a final project for a class.
...Read more

Check out the game's page here: Diamond Heist

Mage Madness

Mage Madness

Class: Game Development and Algorithmic Problem Solving II
Spring 2024

Created by four person team Overwhelmingly Negative as our first project together for a class.
...Read more

Check out our Itch page here: Mage Madness


Personal Projects

Calculape

Calculape

GMTK Game Jam 2026
July 2026

Created with five other RIT Students
...Read more

Check out our Itch page here: Calculape

Clueless Wizard

Ghost Mushroom Flying

RIT Game Dev Club Spring 2026 Game Jam
February 2026

Created with two other RIT Students
...Read more

Check out our Itch page here: Clueless Wizard

Wreck-King

Wreck-King

Roll Your Fate Game Jam
November 2025

Created by my brother, David Poore, and I.
...Read more

Check out our Itch page here: Wreck-King

Parafright

Parafright

RIT Game Developers Club Halloween 2025 Game Jam
October 2025

Created by team Overwhelmingly Negative.
...Read more

Check out our Itch page here: Parafright

Antageddon

Antageddon

RIT Game Developers Club x Drawing Club Spring 2025 Game Jam
March 2025

Created alongside Jefferson Goehring from team Overwhelmingly Negative.
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Check out our Itch page here: Antageddon

Dude Shoot'em: Relocated

Dude Shoot'em: Relocated

RIT X Granola.gg Game Jam
October 2024

Created by team Overwhelmingly Negative for our first ever game jam.
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Check out our Itch page here: Dude Shoot'em: Relocated